Всем привет. Надеюсь, что знающие люди мне помогут. Не впускает меня на второй Версус, хотя в мониторинге он у меня отображается. В консоле выходи эт это UpdateSystemLevel: ConVar mat_queue_mode controlled by gpu_level/cpu_level must not be marked as FCVAR_ARCHIVE or FCVAR_CHEAT! UpdateSystemLevel: ConVar mat_queue_mode controlled by gpu_level/cpu_level must not be marked as FCVAR_ARCHIVE or FCVAR_CHEAT! UpdateSystemLevel: ConVar mat_queue_mode controlled by gpu_level/cpu_level must not be marked as FCVAR_ARCHIVE or FCVAR_CHEAT! Parent cvar in server.dll not allowed (spit_scaling_min_scale) Parent cvar in client.dll not allowed (steam_controller_haptics) Game supporting (2) split screen players maxplayers set to 18 UpdateSystemLevel: ConVar mat_queue_mode controlled by gpu_level/cpu_level must not be marked as FCVAR_ARCHIVE or FCVAR_CHEAT! Couldn't find custom font file 'resource/marlett.ttf' Steam config directory: D:\steam\steamapps\common\Left 4 Dead 2\left4dead2.exe\platform\config UpdateSystemLevel: ConVar mat_queue_mode controlled by gpu_level/cpu_level must not be marked as FCVAR_ARCHIVE or FCVAR_CHEAT! Duplicate sequence 3 in sheet file Unknown command "chet_debug_idle" Can't use cheat cvar nav_show_area_info in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar rr_thenany_score_slop in multiplayer, unless the server has sv_cheats set to 1. UpdateSystemLevel: ConVar mat_queue_mode controlled by gpu_level/cpu_level must not be marked as FCVAR_ARCHIVE or FCVAR_CHEAT! CAsyncWavDataCache: 0 .wavs total 0 bytes, 0.00 % of capacity CAsyncWavDataCache: 0 .wavs total 0 bytes, 0.00 % of capacity NET_GetBindAddresses found 192.168.1.105: 'Realtek PCIe GbE Family Controller' Opened Steam Socket NS_SERVER ( virtual port 27015 ) : listen socket handle( 5 ) Opened Steam Socket NS_CLIENT ( virtual port 27005 ) : listen socket handle( 65542 ) Network: IP 192.168.1.105, mode MP, dedicated No, ports 27015 SV / 27005 CL BinkOpen( d:\steam\steamapps\common\left 4 dead 2\left4dead2\media\l4d2_background02.bik ) Can't use cheat cvar fog_start in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar fog_end in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar fog_color in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar fog_colorskybox in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar fog_color in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar fog_colorskybox in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar fog_color in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar fog_colorskybox in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar fog_startskybox in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar fog_endskybox in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar fog_color in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar fog_colorskybox in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar fog_color in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar fog_colorskybox in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar fog_color in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar fog_colorskybox in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar r_farz in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar r_farz in multiplayer, unless the server has sv_cheats set to 1. CAsyncWavDataCache: 1 .wavs total 0 bytes, 0.00 % of capacity ] connect 46.174.51.126:27015 Connecting to public(46.174.51.126:27015) Sending UDP connect to public IP 46.174.51.126:27015 Retrying public(46.174.51.126:27015) Sending UDP connect to public IP 46.174.51.126:27015 Retrying public(46.174.51.126:27015) Sending UDP connect to public IP 46.174.51.126:27015 Retrying public(46.174.51.126:27015) Sending UDP connect to public IP 46.174.51.126:27015 Retrying public(46.174.51.126:27015) Sending UDP connect to public IP 46.174.51.126:27015 Retrying public(46.174.51.126:27015) Sending UDP connect to public IP 46.174.51.126:27015 Retrying public(46.174.51.126:27015) Sending UDP connect to public IP 46.174.51.126:27015 Retrying public(46.174.51.126:27015) Sending UDP connect to public IP 46.174.51.126:27015 Retrying public(46.174.51.126:27015) Sending UDP connect to public IP 46.174.51.126:27015 Retrying public(46.174.51.126:27015) Sending UDP connect to public IP 46.174.51.126:27015 Connection failed after 10 retries. BinkOpen( d:\steam\steamapps\common\left 4 dead 2\left4dead2\media\l4d2_background02.bik ) ЧитЫ не использую, провЕркУ НА цЕЛосТнОСТь пРОВЕРЯЛА, игру переустанавливала, аддОнОв нету. ЗАРАНЕе ВСеМ СПасИБо
https://wiki.myarena.ru/index.php/Выполнение_трассировки_через_WinMTR Делать трассировку и смотреть на каких маршрутах возникает проблема. После, обращаться к своему провайдеру.