Welcome, Sadly, can't realy talk in rus so can't post it in L4D2 Coop forum, if something will be hard to understand then can ask bf to translate it to rus. So the things that want to suggest are: 1) Spitters spit is not an infection, that's acid, it should hurt both sides like tank rocks kill other zombies that acid should damage other zombies aswell, spitters are already overpowered and don't need realy that extra 30 damage from random common zombies kicking that survivor and perhaps... spitter would save that survivor by burning hunter faster xaxa. 2) New box, there is angry box spawning an army of special infected, can we have boomer box?, yes know there is already vomit box but boomer box would work like angry box, spawning an army of boomers that would go in, vomit the hell out of their belly and then attack, which would be more devastating than vomit box if survivors are not prepared. 3) Immunity, since that's sometimes happening and in expert (most of the time server runs expert) it can be devastating, ppl run, there's so many ppl running arround and shooting anything other than 1 huge damage bullet like awp or scout brings risk of hitting that guy who decided that's a fine time to run in front, that's undeserved TK like some molotovs but can survivors have like 0,5 or 1 second immunity to friendly fire when getting hit by someone so only ppl who realy shoot someones ass on purpose will get TK. 4) Musket, would it be possible to add a new weapon to server or only l4d/cs weapons allowed?, would be nice if it can be added, stats would be like 1/30 magazine, reload 3 or 4 seconds, it would be powerful almost as much as awp but would have only 1 bullet per mag and reload long and accuracy without laser would be like when running with g3 that have laser. Also can't make any code or textures, never did it before, atleast not with source code so that's just purely an idea that can't help with.