Dear Accel, I understand you wanted to help new players by making the current keyman getting changed more frequently therefore reducing farm times, but it's breaking the current teamplay aswell. Most of the times, half the team is far away from the door and also trying to farm at a better place (places where SI can be killed at a reachable place and more safely) for weapons, but now can't, because the door opens so quick without any sign before that they get overwhelmed and die while trying to make it to the door. If we don't have enough good weapons in our team, next map tank fights are really painful and unfair, we need our farming time, so we can stand a chance atleast against stronger SI and tanks later on (alot of maps mid campaign levels are really tank-favored). I and the admins (sugoi, Habashe (Neliel), Purple Sister Nep) and alot of experienced and regular players who messaged us want to suggest you to please revert back the change. Without farm time, the regular playerbase can't carry the newbie players either, new players have been accepting with farming before aswell, it wouldn't discourage new players from playing. If you don't want to, then please enlighten us, the admins, because we still don't fully understand this change, we haven't seen anything wrong with the system before.