We discussed this in the Discord (join for fun) and wondered if there was a way to come up with a Class system. Currently people kind of float between being more of an assault type or a support type, and we in discord talked about a cool way to develop one while benefitting the server: VIP would still be offered same price, but you have more options. VIP Assault (base+Aura) - You are someone that wants to play the frontlines. Your menu would be the same as it is now with changes- Add M60 with 100 Ammo to Menu (45 minute CD) Add Baseball Bat Melee Weapon (Maybe - Reduce CD on Katana) (Maybe - Remove Pills or Increase CD on Pills) VIP Support (base+Aura) - You are someone that will support the team. Your menu would be the same as it is now with changes- Add Defibrillator to Menu (45 Minute CD) Decrease Cooldown on Pills and/or Adrenaline (Maybe - Remove XM Shotgun from menu or increase cooldown) (Maybe - Remove Crowbar or some other melee OR increase cooldown) Personally I try to run support, and I don't pick up boxes or do try-hard gameplay at the front. I try to pick up defibs and kits, so a medic class would benefit me more. This would not change any point values to keep it simple. Regular VIP can stay too, to keep it simple for people who don't want to choose a class. This will just add a variety and playstyle preference while supporting the server.