18Jul2024
Accelerator
It's been almost a year since the last major update on our servers. Over the year, many code revisions have been made. Some things have been added, some improved, and not everything can be noticed since there are minor fixes that simply don't warrant a mention 🙂 But that doesn't mean these changes are useless or have no impact! We always strive to improve the code for better performance!Today, we are pleased to present a new major update on the Coop servers! So, let's go through everything step by step.
Introducing the new Tank - Poison! A quite dangerous opponent both at a distance and up close, as it leaves a poisonous cloud of smoke that deals damage and reduces visibility.
The next new feature is a new box - the TierBox. When you open it, you have a guaranteed chance to upgrade your weapon. If you already have a good arsenal, opening the box can give other members of your team good weapons, which will help everyone in battle!
The Teleport Tank has also undergone changes. Now, it will no longer chase Survivors in a frenzy. This used to create quite a difficult situation for the player targeted by the Tank, leaving no chance to escape unharmed. Instead, this type of Tank has learned to blind and stun nearby Survivors, making them easy prey for him. It is best to attack from a distance. But wait! He can teleport...
Changes have also affected one of the oldest boxes on the server, namely the BarrelBox. Unfortunately, it had become outdated for quite some time and we were contemplating how to change it. Alas, no worthy options were found, and it has been completely removed. But don't despair, as an improved version of this box has appeared! We are pleased to introduce the ClusterBox! This new box almost completely replicates the essence of the BarrelBox, but to some extent, it has become a more dangerous box. So, be careful...
Besides everything else, many other in-game situations have been fixed. For example, a player who rushes too much and triggers the anti-rush mechanism will no longer be able to open any doors, including rescuing players from the safe room. The issue of "lost textures" appearing on the map when players take damage from the ElectroBox and Electric Tank has been fixed. The function responsible for screen flashes and coloring during various effects has been optimized. The ExplosionBox has been removed from the drop chance in NextBox to avoid contentious game moments. The function responsible for coughing has been improved. The SoulBox now shuffles souls no more than 5 times. You can now avoid guaranteed death from the Controlled Charger if you jump just before he grabs you! However, keep in mind that if you're on the "brink of death," this won't help you 🙂 Additionally, you can now avoid death from any Charger if he is killed before he stops.
We thank all the players who submitted their ideas. We have tried to incorporate most of the suggestions and implemented them into the game. We hope your gaming experience will be even more enjoyable!
