Features of the server:
- Unique player statistics for the server, with the ability to evaluate your game skill, rank, achievements, game level and much more!
- Incendiary and Explosive Ammo Boxes have many effects that affect gameplay!
- The grenade launcher and machine gun are loaded using boxes of incendiary or explosive cartridges.
- Automatic adjustment of game difficulty depending on the number of players on the server.
- Weapons, ammo, healths are dropped by Special Infected when they are killed.
- Different boss classes.
- Different classes of reinforced Tanks with unique abilities.
- Sometimes you can play as a Tank if Tankbox will be opened!
- For a rescued gnome or a cola brought into the saferoom, you are given additional points.
- Players with the status "is going to die" are highlighted with a white aura.
- On some maps, you need to complete additional actions to progress further.
- Backbacks and Vaults placed in random places on the maps.
- Lots of unique plugins written specifically for our server!
- and much more...
Player coloring by points:
- 5000 Points - light green color
- 10000 Points - blue-green color
- 20000 Points - blue color
- 40000 Points - green color
- 80000 Points - purple color
- 160000 Points - pink color
- 320000 Points - red color
- 640000 Points - orange color
ProRank levels and the number of points required to move to a new level:
- You need 400000 points (total 640000 points) (black color)
- You need 300000 points (+1 point for killing bosses)
- You need 200000 points
- You need 300000 points (+1 point for killing bosses; total increase +2 points)
- You need 400000 points
- You need 500000 points (+1 point for killing bosses; total increase +3 points)
- You need 600000 points
- You need 700000 points (+1 point for killing bosses; total increase +4 points)
- You need 800000 points
- You need 900000 points (+1 point for killing bosses; total increase +5 points)
- You need 1000000 points
- You need 1100000 points (+1 point for killing bosses; total increase +6 points)
Players in the professional league have access to perks that allow them to set their own game rules. Perks can be activated starting from PRO-III and above. There are 6 perk groups in total, each containing its own set of perks, and players can select only one perk from each group. Each perk has its own activation cost.
The funds used for activation come from the money players collect from common infected. Activating a specific perk deducts its cost from the player's $ balance. If a player selects only certain perks from a group rather than activating all of them, they will always be able to activate perks from other groups in the future without being charged again for perks they have already activated.
However, if a player changes a perk within a specific group, the new perk will require a new activation payment. Each active perk also consumes 500 points per hour of in-game server time. For example, if a player has perks active in all 6 groups, the total deduction will be 3,000 points per hour.
If the player runs out of points at their current PRO-Rank, their rank is downgraded, and they receive the number of points corresponding to the new PRO-Rank. If the player is downgraded to PRO-II, all perks are automatically disabled.
Additionally, players can pause their currently active perks at any time if they do not want to continue spending points. They can reactivate them later when they wish.
Ranks in relation to the skill:
- SSS (Grandmaster) need skill 2600
- SS (Expert+) need skill 1800
- S (Expert) need skill 1250
- A (Master) need skill 1000
- B (Ace) need skill 800
- C (Veteran) need skill 500
- D (Survivor) need skill 300
- E (Nomad) skill below 300.